I have to start looking at how I run role-playing games and what I get out of them. If I'm not doing it for my own fun the why the heck am I doing it? I need to run shorter games that *I* prefer rather than kowtowing to player demand. Also, I want to run more exotic games so I can enjoy the odd settings and systems I love.
I'm in a Savage Worlds game setting called Rippers run by my good friend C-Lo that I freaking love.
I'm running a directionless Dungeons & Dragons 4.0 game that I either need to step up to the next level for my players & myself or to take off the rails & move onto something I like.
As a hobby, gamemastering is demanding. I need to love it or not do it at all.
This will require some re-vamping & GM overhauling.