Brilliant Ideas on the Backs of Mice
Apr. 30th, 2012 12:03 pmSo a friend shared this link with me regarding the Mouse Guard RPG and it's mechanic which tends to enforce role-playing:
http://penny-arcade.com/report/editorial-article/mouse-guard-is-a-tabletop-rpg-that-forces-you-to-become-your-character-if-y
This has given me a few great ideas I can swipe to enforce more role-playing in other games. The three points of belief, goal, and instinct are great; maybe instead of fate points I can use Hero points for re-rolls and die bonuses and instead of persona points I can award additional XP like it's a quest award.
Any thoughts on this?